Things I've Made

Resilience

I originally made this track as uplifting corporate-esque music for a promo­tional video my dad wanted to run on his website. He didn't exactly like it, so I ended up releasing it as a stand­alone track on my YouTube channel. Somehow a few stran­gers have come across it, and appa­rently they liked it. Un­for­tun­ately, I haven't gotten back into music pro­duc­tion in a long while, so you might not hear any new tracks from me. Or maybe you will. Only time will tell.


Bing Bing Bong

10-year-old me was a massive Trump fan because he knew no better. Trump made this funny speech where he went "Bing, bing, bong, bong, you know what that is right?" Naturally, 10-year-old decided to remix it, creating this abom­ina­tion. If you want to know where the pictures came from, I actually did go into the Trump Tower in New York once and took a bunch of photos.


Animation of "Speaking Moistly"

In 2020, Prime Mini­ster Justin Tru­deau uttered a legen­dary sentence that would etch it­self firmly into the minds of Cana­dians for years to come. I was toying around with Flipa­Clip, using my fin­ger to draw things, and I made this ani­ma­tion. I think it ac­tually blew up a little bit after You­Tube Shorts came out, so that's why it has around 2500 views now.


UHS Game Jam website

I made this website back in Grade 9 for the BTT1O1 course (aka. Information and Technology in Business) The project was to advertise a fictional event, so I decided to make it a website for a fictional school-sponsored game jam. Some of the images are unfortunately gone, but it still works for the most part.

In case you weren't aware, a game jam is an event where competitors attempt to code a game (typically on a given theme) within a given period of time (typically 1-2 days). If you have heard of a hackathon, it is similar to that.


M64RPFW: an N64 emulator frontend (WIP)

This project of mine is a GUI layer on top of the excel­lent Mupen64Plus N64 emu­lator. It's still a work in pro­gress, and most of the code is pri­vate until we actually re­lease this. However, much of the core code is working, and the screen­shot beside this para­graph is a demo of it work­ing. In ad­di­tion to the messy job of hooking up the emu­lator, there is a user inter­face, and I figured this would work as UI design falls well into the realm of commu­ni­ca­tions tech­no­logy.

Super Mario 64 (US version) open in M64RPFW